There’s a general tendency in the world to cruelty and sadism, a kind of malaise that affects the hearts and minds of those who for all intents and purposes appear to be normal human beings. You never know who they are in your daily life, but they exist, some are called sociopaths, others psychopaths, but I tend to think that there is something more too it, a kind of awful yearning in the human heart to burn everything in your sight. But more importantly, to burn it alive.
There’s a river deep in the soul of man from which springs eternally all the goodness that could ever be, and next to that river is a textile factory, weaving a cloth of iniquity and ejecting the raw sewage of its manufacture into said river. The toilets also flush there, at least from the smell.
If there is only one truth you ever learn in this life is that most people you meet, even if they aren’t hurting you now, will probably not think twice at hurting in the future if they ever get the chance. This unfortunate reality dawns on most of us a little too late.
Thus enters the game of EVE Online. The Sandbox.
EVE Online is the sci-fi cesspool of all the worlds most childish and sadistic and hopeful and nerdy and intelligent and dimwitted. It is a melting pot of every type of player from every type of game somehow all living in the same space, something that CCP prides themselves on.
But EVE isn’t finished, it’s a work in progress, a work that seems to have stalled in favor of an already successful company irrationally going retarded and trying to monetize a game already monetized, to hook a hard core player base deeper with casual social network game strategies. They aren’t fooling anyone, and most of their dedicated player base has become that much more irritated with their latest antics.